Archive for the ‘Marketing ideas’ Category

Four biz dev ideas for the self-employed

Thursday, March 13th, 2008

I did a coaching session for Geraldine Grey - who is changing career direction and retraining as a real estate agent.

She has kindly allowed me to write up the key biz dev tools that I recommended to her

  1. Create a strong "Brand You".  For her, this is to be 'the English Realtor' [yes she'd in USA!]
  2.  Have a short list of golden questions that can help you to firstly find out whether a prospect is serious and secondly to close down sales
  3. Have a strong process for keeping track of prospects, leads and follow-ups
  4. Get all your customers to write a reference after each job and build a Net Promoter Score scorecard

Good luck, Gerry - hope it all goes well for you.

Read this presentation on the Art of Self-Branding.

Cool stuff that I didn’t get to

Tuesday, March 11th, 2008

Links to some sessions that I wanted to attend but couldn't / didn't.

10 Ways to Piss off a Blogger  Follow the other links from the piece for different attendees' take on it

The Art of Self-Branding and another one here    Wesabe is an interesting site because it's ostensibly a personal finance management tool but it has great VRM possibilities.  And slides here

Stories Games and Your Brand which Rachel Clarke was speaking at (she invited me to come over here) 

A general theory of creative relativity - Coudal

Monday, March 10th, 2008

A general theory of creative relativity….. not a universal theory!

Coudal Partners


Part One – when we evaluate a work of art it is difficult to get to the heart of the creative process because there are many moving pieces….. e.g. film includes many people’s contributions. 

Booking Bands – a word game to combine the title of a book with the name of a band and try to make it fun.  “the Who moved my cheese” “Dexy’s midnight typerunners” “the old man and the seedcake” “ET Rex” . Try this for yourself - it is really entertaining…

This is the 'quantum mechanics' of creativity because it represents the most elemental particle of creativity.  I know HOW you are thinking about it… you are either holding a book title and reeling through band titles trying to find one to match – or the reverse.  You are not randomly picking one of each because the chances of any one fitting in an entertaining way are too slim.  There is a variable and a constant and the association makes it work.  The known and the unknown and association is the action (creative event).


Part Two
– the ignition (big bang).  Sometimes you may find it hard to price your services – when you have the inspiration and it just happens versus one where you really have to slog out an answer.  how do you value the first versus the second event?

The initial moment of enthusiasm about a new idea – this is the juice that amplifies the unknown/known.  The creative process comes from inside and the moment of ‘divine’ intervention comes with great curiosity and enthusiasm.  The moment of ‘falling in love’.  This amplifies the association make in part one of the theory.  Blow up the association and amplify it.


Part Three – now we need to communicate the ‘thing’ and it’s powerful but unformed.   Light to the power of 3 gives a blast under it. 

Light to power of 1 = the art of metaphor… easy to explain.  

Light to the power of 2 = executive summary a powerful shorthand. 

Light to the power of 3 – judgment and aesthetic decisions (taste?).

The association between the known and the unknown amplified by the enthusiasm we feel for a new idea divided by light to the power of 3 to give it energy.  

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Recorder for podcasting

Sunday, March 9th, 2008

Just got recommended this Samson recorder for good quality audio thanks Pete Ashton

Book Reading: The Age of Engage: Reinventing Marketing for Today’s Connected, Collaborative, and Hyperinteractive Culture

Sunday, March 9th, 2008

[I only caught the end of this talk because I got lost trying to find a way up to the 4th level from the 3rd (don't ask it really did happen!) and Dierdre Walsh was sitting by the door and sent me her notes. Cheers, Dierdre]

Overview: Marketers can no longer interrupt users with advertisements and other materials thanks to technology advancements like TIVO. Now, we need to engage users.

Here are some helpful guidelines:
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The art of speed – a panel facilitated by Tim Ferriss

Sunday, March 9th, 2008

How to do big things in the shortest time possible.

Mike Cassidy – serial entrepreneur [and very rich man].

Kelly Lewis – geekbrief TV host

Evan Williams – Founder of blogger, twitter

Tim Ferriss - author The four hour work week. the book hit the tipping point at SXSW last
year…. 

Key learnings: Do usability testing; pre-plan your key days with VC / hires; ask advice of the more experienced and do what they suggest; Tim's advice on how to reach influencers is SPOT ON for biz dev; as is the question at the bottom about finding a mentor, how to run a daily to do list

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Keynote: Henry Jenkins and Stephen Johnson

Sunday, March 9th, 2008

Key learnings:  Old media is giving out a strongly negative message about new media.  Learning teamworking and collaboration are key skills for work in the future.  TV in future where online has more depth than the broadcast show. Why Obama uses the language of 'we' versus Hillary's language of 'I'.  Video games may be the central civic force for this generation.


Is there a further wave of backlash against US youth culture for the current generation? 
We are overdue a backlash – studying informal learning by Macarthur Foundation.  Parents want to think their children are dumb – because they go into areas that weren’t part of our childhood.  Children are looking for a space to exert autonomy and exert identity beyond the watchful eyes of parents.  Parents see the engagement with technology and seeing fear.   A conservative reaction to alien experience leading to moral panic.
New literacies are emerging that are powerful and not understood.  E.g. WoW, Second Life.  Parents want to be told that this is OK - but in print media the dominant message is that this is worrying.  [link back to ]


Can we develop empirical measures for these new skills / literacies. 
Not reading skills but usability and mastery of new technology adoption. School skills are assessed on the basis of the autonomous individual learner not today’s collective intelligence, processing collaboratively.  Everyone has some expertise that they can contribute.  You can’t know everything that is in the textbook…. and this lack leads to disappointing scores on a traditional model.    



Future – teamworking, pooling knowledge.. this is how we play and work but not about how we teach students today. 
A fundamental shift between learning and knowing.  Jenkins was trained in cultural studies….. some new technologies and online stuff seems to be rubbish but the challenge is to find out why it has meaning to the people who engage in it.  What I think is not relevant.  What does it mean to engagement that is alien to me?  People are usually doing things for a reason… find it.

Quick aside vote for The Wire versus Lost…. but I watch Heroes!

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Crowdsourcing for Creatives Derek Powazek

Saturday, March 8th, 2008


Key learning:

Community is Grown not built. “building community” is for architects not online. Read the wisdom of crowds. And build the tools people can use and trust them to use appropriately.

You may remember Fray from very old web. Derek started it in 1996 as a live story telling site. Each story ended with the question “when has this happened to you?” . This started his interest in community online and how to invite participation.

“When the going gets weird, the weird turn pro” Hunter S Thompson

Today the web enables people to get exposure that used to the exclusive preserve of adults, authorities and experts. So what can you do if you want crowds on your site?

Content owners have 3 lies they tell themselves when confronted with free content:

1. Everyone on the net is an idiot.

2 Good stuff is too hard to find

3. You can’t make any money.

1. Everyone on the net is an idiot… for past 10 years the mainstream media only focused on this. But refute it using Google – value based on number of links to pages… proxy for votes and voters are important. Kim Pedersen’s Backyard Monorail – 300 feet of track costing $4000. He shares what he knows for free – created a community of shared interest. Wikipedia because it was the first makes it a bad site to copy, now. But the small community of editors who do the most (0.7% of users) are key to small edits/spell checkers (tend the Drafted Postsgarden) and new users who post substantive new articles.

2. Good stuff is too hard to find. Traditional ways of finding good stuff is human editors (magazines / newspapers), non-traditional editors took this and applied to the web (Amazon where users were reviewers) and moderators. Computers took on the task (text search), Google’s page rank (more sophisticated weighted by incoming link) and technorati. But the middle path of hybrid using both human and computers is where most of the opportunity lies today (Flickr interestingness, community vote and best of both). Flickr algorithm is voting by actions (going to look at photos). Displayed by leader board by day. This created a competition and people trying to gain the system. Later they made a 7 day version, recent randomised of 9 images.

The Wisdom of crowds – the number 1 book to read. It is about how people can use groups to be smart. Summarised as selfish behaviour aggregated for a common good. The interaction is simple – key. Simple questions. “did you like this?”. You need diversity across the spectrum to make this work. But selfishness is important – design for selfishness [we think our products are awesome and anyone who disagrees is an idiot!] High on our own supply. If you can create a desire for the user to put their voice onto something you may succeed. Rewards can be ego or money.

Assignment Zero using wiki software collaboration with Wired Magazine – crowdsouring stories. The crowd didn’t want to participate by writing stories. So they changed to asking for research… asked people to sign up for interviews (instant response!). Doing an interview was a simple task compared to writing something. Read a list of people and decide to take action by asking a few questions… their editors condensed into print-worthy text. Using crowdsourcing as a cost-saving measure doesn’t work. Communities must be cultivated, respected and managed if they are to create economic value” Jeff Howe who coined the phrase crowdsourcing.

3. You can’t make any money. Threadless is a great example – t shirt store with no designers, just an interface. The best get printed, bought. A trusted middle man. Golden tag in 1 shirt per 1000 (Willy Wonker thing), member forum for people who’ve won in the past… cultivating a winner class. Have a plan with good answers ready for when you get ‘busted’!

Derek's new startup Pixish – bringing the threadless happiness to any image based contest. Cautionary tales – Yahoo games Wii site…. create niche sites pulling stories, photos and stuff tagged Wii including a strip of photos from Flickr. They didn't’ give the users any way of opting out… all sorts of things tagged Wii including Yahoo sucks, baby weeing etc… It wasn’t a legal reason. Because there was no clear way to opt out users rebelled. Copious opt ins and opt outs are needed. Need a group opt in. GM Tahoe Apprentice Campaign. User generated content to make an advert…. but users put their own captions on “Waaa? No iPod plug-in??” and you could only use their existing photos and videos… you could add text over the video. “We paved the prairies” and “The ultimate padded cell! “Global warming isn’t a pretty SUV ad”, “The Earth is now your bitch!”. They designed for their own selfishness not the participant. Narrow scope of creativity – text only. Content was greedy – couldn’t export to any other place….YouTube or your site. The audience was wrong – this should have been just GM owners not the entire internet! Cf Saturn owners club. But it worked.. really well. the microsite had 600k visitors in 3 weeks with an average 9 minutes online and many visited Chevvy.com too which was what they wanted.

Community is Grown not built. “building community” is for architects not online.

How to do it. 5 steps

  1. Give people tools they want
  2. Trust them to do good
  3. Reward good contributions
  4. Punish bad contributions
  5. Expect the unexpected

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Web Design for ROI by Lance Loveday and Sandra Niehaus

Saturday, March 8th, 2008

They wrote a book, called Web Design for ROI.

Key learning from this session: Judgements made are very quickly online. Improved design can make users take more actions that you want them to do. Small % improvements can lead to significant ££$$ revenue growth.

Reasons for writing it – frustration… the business case and the design guidelines.

Clients don’t understand the impact design can have on their
business metrics led by a good user experience and a better web
interface.
Clients mostly think they want a Ferrari website… but it frequently
doesn’t lead with a clear business objectives. Usually they need
functional, utilitarian but good looking. What they have is a long way
from either of these!

  • 43% of retail (offline) sales are influenced by knowledge gained by
    online research. 83% of businesses use the internet to research and
    find potential vendors. [true – I did the database research in this
    way].
  • Judgements made are very quickly made online. Reactions to a new
    web page are made from 1/20th of a second…. likelihood of interaction
    is part of the reaction to these first snap impressions.

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SXSW liveblog

Friday, March 7th, 2008

In case you haven’t been following my twitter stream I am in USA this week for South by Southwest SXSW Interactive

Hey am planning my SXSW days…. boy are they risking being very crowded!

I plan on live blogging the ones I attend and adding other stuff as it happens and I get a chance and so here ‘s a probable list of what you’ll be getting on the menu over the next four days… all times are local to Austin TX.

So far this is what I have listed (if I get to them all it’ll be a miracle)

Saturday

08.00 SXSW Social Breakfast, with Ewan Spence

10.00 Book reading: Web Design for ROI

11.30 The Weird Turn Pro: Crowdsourcing For Creatives

14.00 Keynote opening remarks with Henry Jenkins and Steven Johnson

15.30 The Art of Speed: Conversation with Monster Makers - Tim Ferriss

17.00 A General Theory of Relativity

Sunday

10.00 Online Advertising for Newbies

11.30 Core conversation: Blog on Company time without getting Dooced

14.00 Stories Games and your Brand

21.00 Threadless and Moo party!!!

Monday

10.00 The art of self-branding

11.30 Self Replicating Awesomeness: The Marketing of No Marketing

14.00 Judo Moves for Defending Your Reputation Online

15.00 Book Reading: Upgrade Your Life: The Lifehacker Guide

15.30 SXSW Open Format

17.00 Sponsored Panel: The Web Agency: There Will Be Blood